Exploring New Learning Spaces
The Teaching, Learning and
Technology Center at
Seton Hall University is currently exploring the potential of these
virtual spaces in the high school and college classroom. Partnering
with the
New Media Consortium and
Harvard University, instructional designers, faculty and
administrators are working together to define best practice, identify
strategies for the integration of virtual worlds into the learning
experience, and find solutions to training and support challenges.
Seton Hall has been exploring this
next generation of digital learning spaces through the use of the
Second Life and
Active Worlds platforms.

Web
based, 3-D virtual worlds afford many possibilities for both students
and faculty to enhance the learning experience.
These collaborative and explorative spaces offer educators an opportunity to break free from the confines of the traditional classrooms and online learning spaces. Bringing simulated real-world experiences into the classroom, they can encourage higher order cognitive skills, define new literacies, and promote meaningful interaction.